Level Designer

Volmi – A Virtuos Studio,Posted 1 week ago

Middle

Full time

Negotiable

Remote, Kyiv

Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 8 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.

In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.

We are looking for a Level Designer for contract cooperation to create engaging, immersive environments that enhance gameplay and narrative within the game universe, ensuring each level supports and enriches the overall gaming experience!

For which tasks (responsibilities)?
  • Design and develop levels and environments that are engaging, aesthetically pleasing, and aligned with the overall game design and story;

  • Collaborate with game designers, narrative designers, and art teams to ensure the seamless integration of gameplay mechanics and story elements within the game environments;

  • Utilize level design tools and software to create and iterate on level layouts, applying both artistic and technical skills;

  • Conduct playtests and gather feedback, using it to refine level designs and improve player experience;

  • Create detailed documentation for each level, including diagrams, flowcharts, and written specifications;

  • Ensure levels are optimized for performance without compromising artistic vision or gameplay;

  • Work closely with the QA team to identify and fix bugs in the level design.

What kind of professional are we looking for?
  • Proven experience 2+ years as a Level Designer, with a portfolio showcasing previous work on notable projects;

  • Strong understanding the theory and philosophy of level design;

  • Strong proficiency in level design tools such as Unity, Unreal Engine or similar;

  • Ability to develop design maps, build block-outs, process feedback from stakeholders and quickly make changes;

  • Excellent understanding of game design principles and how they translate into engaging player experiences;

  • Ability to work effectively in a team, communicating clearly and openly with other team members;

  • Strong problem-solving skills and the ability to adapt designs based on player feedback and technical constraints;

  • A keen eye for detail, aesthetics, and environmental storytelling;

  • At least Intermediate English level.

Will be a plus:

  • A passion for fantasy games and familiarity with the DnD or WH universe, which can be leveraged to create levels that resonate with fans and enhance the narrative depth;

  • Experience with scripting or programming, which can be beneficial in implementing complex gameplay features within levels.

Why do we enjoy working here?
  • VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;

  • The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;

  • The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;

  • The possibility of remote work and flexible schedule on corporate equipment;

  • A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;

  • Opportunities to engage in corporate social responsibility (CSR) projects.

We always welcome new talented professionals, so we are waiting for your CV with a link to your portfolio!

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