Console Games Release Manager

tinyBuild,Posted 1 year ago

Senior

Full time

Negotiable

Relocate, Remote, Belgrade, Hilversum, Riga

We are tinyBuild — an American company with offices in Europe; we are developing and publishing indie and AA games for PC and consoles. In 11 years, more than 60 projects have been released, ranging from large-scale Action-RPG to experimental simulators.

You might have played games like Hello Neighbor, Potion Craft, Pathologic 2, SpeedRunners, Graveyard Keeper, No Time To Explain, and others.

We are looking for a full-time Release Manager based in a central-European time zone or close.

As a Release Management, you will be responsible for preparing a game, from creating a product to a successful launch. Work implies strong communication with multiple internal and external stakeholders to ensure the timely release of our titles for console platforms.

We expect you to be an avid gamer, highly knowledgeable in the field of release management, and passionate about the idea of being a key link in our value chain aimed at releasing great games.

This is a hybrid position, meaning you can either work remotely or relocate to one of our offices in Europe (in the Netherlands, Serbia, or Latvia).

What are you working on?
  • Platforms: Console
For which tasks (responsibilities)?
  • Act as an expert in submission processes for first-party platforms.

  • Preparing releases on a backend (platform portal) starting from creating a product to certification and launch (Nintendo, Xbox, Playstation)

  • Maintaining key dates, checklists, and internal guidelines

  • Working closely with the multiple dev teams, production, QA, and Live Ops teams, providing clear communication between all departments and target platforms

  • Providing weekly reports

  • Work with production to determine and set release dates, age ratings (mostly digital), regions, price points, languages, and assets

  • Help developers to understand platform rules, navigate them, and help to solve issues or request exceptions

What kind of professional are we looking for?
  • 2+ years experience as a Release Manager with an understanding of specifics of current and last generation

  • Shipped at least one game as a Release Manager

  • Able to manage multiple projects simultaneously, prioritize tasks and work on tight deadlines

  • Fluent English (written and spoken)

  • Some experience with PC, Mobile, or VR backends and submissions is a plus.

Nice to have

(Please note that these skills are not required to apply for the position)

  • Project management experience

  • Game development experience

What is important for us in a person?
  • Comfortable working independently without micromanagement

  • Detail-oriented with very strong organizational skills

  • Excellent communication and interpersonal skills

Why do we enjoy working here?
  • Work with PC and console projects;

  • Flexible work schedule.

What are the conditions and bonuses?
  • Professional development courses, game dev conferences, and other events;

  • Possibility to work remotely / if desired, relocation to Hilversum, the Netherlands / Riga, Latvia / Belgrade, Serbia. The company covers relocation costs;

  • Unlimited paid vacation and paid sick leave;

  • Two weeks of corporate holidays simultaneously for the whole team (one in the summer and one during the Christmas and New Year celebrations). This allows you to have a complete break from your tasks and any communication with your team;

  • Access to all tinyBuild games;

  • Corporate hardware.

tinyBuild

Company type: developer, publisher

Employees: 201-500

Platforms: PC, Console

Genres: Action, Adventure, Role-playing, Simulation, Shooter, Fighting, Platformer

https://www.tinybuild.com/

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